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Home Video Tutorials 3D & Animation

MtoA 506 | Substance Designer Part 1 Creating Brass [3/4]

Gearloose by Gearloose
July 6, 2017
in Video Tutorials, 3D & Animation, Maya
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Welcome back to my channel and thank you for checking out this new and exciting tutorial!
In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Substance Designer, and Part 2 will be about setting up the shader and render it with Arnold in Maya.

Here is the result of Part 1:
https://www.dropbox.com/s/f0fscr50vd5qacp/mtoa_506_part1_result.PNG?dl=0

ACCESS to resources like the model and reference image become a Patron here:
https://www.patreon.com/bePatron?c=755335&rid=1791624
https://www.patreon.com/arvidschneider

If you like this video please leave a comment below and give this video a thumbs up.

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