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Home Video Tutorials 3D & Animation

MtoA 506 | Substance Designer with aiStandard Part 2

Gearloose by Gearloose
July 14, 2017
in Video Tutorials, 3D & Animation, Maya
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Welcome back to my channel and thank you for checking out this new and exciting tutorial!
In this video I will be showing you how to use the exported texture maps from Substance Designer and connect them with the aiStandardSurface shader right inside of Maya.

ACCESS to resources like the model and reference image become a Patron here:
https://www.patreon.com/bePatron?c=755335&rid=1791624
https://www.patreon.com/arvidschneider

Modeller: Alec Drake
https://www.artstation.com/artist/arcdrake

If you like this video please leave a comment below and give this video a thumbs up.

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